Shared published lists
Drop a list into a campaign and publish it to the team. Everyone draws from the same pool at once, so a fresh import gets worked fast instead of sitting in one rep's queue.
Publish a list once and the whole team draws from it at the same time. Every lead is claimed atomically and locked when a rep pulls it, so two reps cannot claim the same prospect. Multi-touch cadences resurface warm leads on their configured schedule, and live progress shows where the campaign stands.
Power Dialer / shared campaign
Claim the account before the next call.
Current account
Northstar Labs
VP Sales / account context attached
Ask how the team handles follow-up after discovery calls.
Team queue
Claim and lockInside team campaigns
No territories to carve up, no spreadsheets to babysit. Publish a campaign, and every rep pulls from the same pool while atomic locking guarantees nobody dials the same prospect twice.
Drop a list into a campaign and publish it to the team. Everyone draws from the same pool at once, so a fresh import gets worked fast instead of sitting in one rep's queue.
The moment a rep pulls a lead, it is claimed atomically and locked to them. The rest of the team never sees it, so two reps can never dial the same prospect.
Built-in cadences resurface warm leads and promised follow-ups on their configured schedule, so the team has a repeatable next touch.
Watch claimed, done, and follow-up counts update as the team works. Managers can check the campaign state without pinging anyone.
Reps and browser softphones do not carry a per-seat fee. Usage is measured in occupied line-minutes, including ringing, answering machine detection, live talk, and voicemail activity.
Forget dividing lists by region or rep. One shared pool with automatic locking replaces the spreadsheet juggling and the collisions that come with it.
How teams run it
Import from HubSpot, Pipedrive, ZoomInfo, or CSV, then publish it as a campaign. Numbers are scrubbed against DNC before anyone dials.
Every rep pulls from the same pool. Each lead is claimed atomically and locked on pull, so the team moves fast with zero overlap.
Multi-touch cadences bring warm leads and follow-ups back around on their configured schedule, while progress shows claimed, done, and follow-up counts.
Plain-English answer
A team dialing campaign is a shared list the whole team dials at once. You publish a list a single time, and every rep draws from the same pool. Each lead is claimed atomically and locked when a rep pulls it, so two reps cannot claim the same prospect. Multi-touch cadences resurface warm leads on their configured schedule, and live progress shows where the campaign stands.
How it compares
| Dialfyne | A typical dialer | |
|---|---|---|
| List distribution | One shared pool, pull next available | Manual territories and spreadsheets |
| Double-dial prevention | Atomic locking on pull | Prone to collisions |
| Follow-ups | Multi-touch cadences built in | Manual reminders |
| Visibility | Live claimed / done / follow-ups | Delayed or manual reporting |
| Cost to add reps | Free, reps and softphones included | Per-seat fee each |
Details, without the pitch
A team dialing campaign is a shared list that the whole team works at the same time. You publish a list once and every rep draws from the same pool, while atomic lead locking guarantees no two reps ever dial the same prospect.
Every lead is claimed atomically. The instant a rep pulls a lead it is locked to them and removed from everyone else's view. Because the claim is atomic, there is no race condition and no double-dialing, even with the whole floor working the same list.
No. That is the point. One shared pool with automatic locking replaces territories and spreadsheets. Reps just pull the next available lead, and the system handles who gets what without any manual carving.
Multi-touch cadences resurface warm leads and promised follow-ups on their configured schedule, so a prospect who needs a second or third touch can return to the queue.
No. Reps and browser softphones are free on every plan, so campaigns scale with the size of your team, not your bill. Dial occupied line-minutes start at $0.10/min (ring, AMD, talk, voicemail). Roleplay is its own meter from $0.20/min. Email starts at $0.02/send.
Yes. Live progress shows claimed, done, and follow-up counts in real time as the team works, so managers know exactly where a campaign stands without interrupting anyone.
Ready when you are
See team campaigns with atomic lead locking and live progress on your own list. Then get a usage-based price with every rep and softphone free.